March 23, 2007


CPM & Libra: Case Study Difficulties of Japanese Licensing

Posted by Devin

The case of Japanese publisher Libre and Central Park Media is one of the few licensing issues that is hit among the blogsphere, and you can review the breaking coverage over at Mangacast & Mangablog.net. Licensing content, especially foreign content is never easy. Compiled with the situation that these are unique works, its foreseeable that one might end up with one or more of these situations. What makes licensing (and the Japanese flavor of licensing) so complicated?

  • Licensers demand time periods. When you license a work you have use of the work for X time, and you have this time to translate, re-author, and distribute the work. Sometimes in the case of a multiple-volume work, you need to release your first volume on Y date, with all volumes out by Z date.
  • Licenses can be tied to company control. This usually implies that a change in ownership or dissolvement due the bankruptcy can temporary suspend or terminate a license.
  • Licensers can sell contracts. A license has value and rights that is has granted the licenser in turn for monetary value. In turn, the licenser can sell those contracts to a third party if he or she wishes.
  • Japanese companies are allowed collusion. Japanese companies are allowed collusion You’re allowed to talk to other firms and collude on price, services, and licensing agreements, to a certain point. For a long time Label Mobile, the joint venture between the five Japanese music labels, kept most smaller licensers away because on their own the costs would be so much higher, in effect locking out most would-be competitors. Collusion can only be used at a certain point, as recently the Japanese equivalent to Fair Trade Commission investigated Label Mobile for unfair business practices. I mention this because–
  • Licensers sometimes say no thanks. Almost unheard of in the US is a licenser that says “no” or wants unreasonable distribution terms. Movies such as Battle Royale or Yaoi are controversial in regards to its content and the western marketto of making money. Japanese licensers are much more aware of cultural clashes between the two countries and will sometimes purposely table the license.
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    Filed To: Distribution / Over in Asia / Mobile
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    March 7, 2007


    NYCC: Digital Media Wrap-up

    Posted by Devin

    Sorry, but I’ve been a bit slow in compiling some of the awesome digital news in Anime & Manga. Here’s a summary of the good stuff happened at the show two weeks ago:

    Webcomics have plenty of models: which is the right one?
    T Campbell from Broken Frontier
    provides the stats. At debate is which model is best: Advertising/Ad-supported based on pageviews? A pay per view or paid content model? Scott Rosenberg, CEO of Platinum Studios, quoted is traffic as 10mil+ views a month, while Heewoon Chung, President of Netcomics and ecomixmedia had tried the ad-supported model in the past. I tend to believe a hybrid model may be best: better technology (thank you Google) have made ad-supported models all the rage– yet if the content is nitch enough, it may find an audience.

    FUNimation launches social network
    One of the quieter announcements was the launch of AnimeOnline which joins Tokyopop as the two anime-company sponsored social network for fans. FUNimantion’s field into the space also staffs some editorial direction and content. Two other pure comic/anime social networks were also launched in the last couple of months: the independant ComicSpace and Hypercomics owned by PlanetWide Media. There’s plenty of potential for more anime and manga-based social networks: after all, doesn’t LiveJournal have to thank us?

    Mobile Comics for the Emerging U.S. Market

  • Wowmax Media’s Masaki Kaifu launched into some e-book/cellphone stats from Japan: In 2005, e-book sales were ¥9.4 Billion. Breaking out the channels: PC/PDA e-book sales represented ¥48 Million, of which ¥11 Million was in comics. Mobile e-book sales represented ¥46 Million, of which ¥23 Million was in comics. Carrier decks NTTDoCoMo and KDDI host thousands of manga. Ex: one sub-chapter "Comic-i" held 870 chapters or 15,588 episodes!
  • Tokyopop’s Jeremy Ross and uclick’s Harold Sipe launched in an in-depth look into Toykopop/uclick’s joint performance. Challenges for entry into the US market can be difficult: the major carriers up their "walled garden" which make outside transactions rather difficult. However, uclick has secured carrier desk positions with most US carriers: Spring, Verizon, Amp’s Mobile, and Cingular. Over 250,000 people have downloaded uclick’s software, with some carriers doing better than others. In the case of the Tokyopop content, you can view six titles for $4.99 per month, with more titles coming on board shortly. Services coming soon include ’storefront’ services which would offer additional wallpapers and personalization of your phone and a series of "mobile manga" games based on their licensed OEL manga. There are also plans for international expansion.
  • Jeremy Ross ended the panel by presenting a video of Tokyopop’s Mobile iManga Motion Graphics. This beta technology will allow for animated adaptations of Tokyopop’s manga with sound effect and voice-overs. Its Java-based compression allows for downloading to iTunes, mobile, or a hosts of other portable digital players.
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    Filed To: Distribution / Over in Asia / Digital / Mobile / Adv/Marketing
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